Direction first. Generation second.
The most expensive mistake is not a weak first screen. It is committing product and engineering effort before the product direction is clear. Autocraft puts that decision at the beginning of the workflow, then keeps the selected system connected to the pages that follow.
Product Direction
Explore three product directions before deciding what the product should become.
Describe the product once. Autocraft creates a brand theme and style guide, then proposes three distinct product directions instead of forcing the first generated interface to become the default.
Carry one direction forward as project context, or return and explore another when the product calls for a different visual or strategic approach.
Visual System
Give every direction its own product language.
Autocraft establishes colour, typography, interface character, hierarchy, and visual tone before the product expands across more pages.
The selected system stays available as the project grows, helping new pages feel like parts of the same product rather than unrelated generations.
Project-Wide Context
One connected product memory, not isolated page prompts.
The workspace carries the selected direction, existing pages, visual system, relevant media, and prior product decisions across generation and refinement.
Create the next page without re-explaining the product from zero. Autocraft is designed to become more context-aware as the project grows.
Sketch to Code
Draw the structure directly on the canvas. Turn it into code.
Sketch navigation, sections, cards, actions, and approximate hierarchy inside Autocraft, then convert that rough spatial intent into a rendered frontend interface.
The generated page immediately joins the same workspace, where it can be refined with Design Chat, Quick Edit, manual editing, and the project visual system.
Initial Product Generation
Start with a coherent multi-page product, not a lonely screen.
Choose a direction and Autocraft begins with three pages in the initial pass, carrying the chosen visual system and product context across the set.
Continue generating more pages in the same direction, or intentionally switch direction later when the product itself changes.
Stitch Prototype
Turn selected screens into a navigable UI prototype.
Select up to six pages and ask Autocraft to stitch them into a prototype by inferring the intended flow and adding navigation between the selected screens.
This is a UI-prototyping aid rather than a production routing guarantee. Review the generated connections because some flows can still need correction or refinement.
Infinite Canvas
Keep the whole product visible while you work on the details.
Pages, sketches, directions, references, and iterations can stay visible together on one canvas so product decisions remain spatially understandable.
Zoom out to judge coherence. Zoom in to refine one component. Compare alternatives without losing the broader product picture.
Project Graph
See how the pages connect without reconstructing the flow in your head.
Autocraft represents the project as an interactive graph of page relationships, giving you a structural view of how the current screens are connected.
Select a graph element and the canvas moves to the corresponding page, keeping product architecture and visual work connected in the same workspace.